Since Oct. 2006 at Aalborg
University
Copenhagen:
Spring
2010
Artificial
Intelligence Programming
MED6
2
ECTS
Game AI: state
Machines, path planning etc.
Intelligent
Systems
MED8
3 ECTS
Virtual
Reality Systems, Interactive
Public Spaces
Autumn 2009
Computer
Graphics & Digital Scenography
MED5
2
ECTS
Basic
Computer
Graphics
Theory: Illumination, BRDF, Shading, Texturing etc.
Computer
Graphics Programming
(OpenGL)
MED5
2ECTS
OpenGL basics,
peer-review, oral and written exam
Interactive
Systems Programming
MED7
3ECTS
Spring 2009
Advanced
Animation, Motion and visual
Effects
MED8
1
ECTS
Working with the
VICON
optical motion capture system
Advanced
Programming
CVG8
3 ECTS
project based
course: Programming in the many
Artificial
Intelligence Programming
MED6
2
ECTS
Game AI: state
Machines, path planning etc.
Autumn 2008
Computer
Graphics & Virtual Reality
CVG8
3
ETCS
OpenGL and CG
Theory
Graphics Based
Vision
CVG8
1 ECTS
3D Vision, Corner
Detection, Matching, Pose Estimation (by Nonlinear
Optimization)
Spring 2008
Advanced
Programming
CVG7, CNS7
Applied
Computer Vision
CVG7
Artificial
Intelligence Programming
MED6
Motion Capture
MED8
2007
Computer
Graphics
CVG9
Computer
Graphics & Digital
Scenography
MED5
Computer
Graphics Programming
MED5
Motion Capture
MED8
Neural
Networks and Fuzzy Logic
CVG
Perceptron,
RBF
networks, Support Vector machines
Virtual
Reality Design (3 lectures)
MED8
OpenSG Intro for Augmentation
2003-2006 at University Kiel
2003/04
Exercises
for the lecture „Digital
Systems Informatik I“
2003-2006
Supervision of
student projects in „Virtual and Augmented Reality“
Supervision:
Spring 2007 to
Fall 2009 at Aalborg University
2010:
Master Thesis in Computer Vision and Graphics:
“Three-Dimensional Agricultural Track Mapping from
Stereo Vision” by Jan Sommer
2010: Master
Thesis in Medialogy:
“The
Perceptual Influence of Approximating Ambient Occlusion in Real-Time
Rendering”
by Christian Jakobsen
Master
Thesis: “Visual Fatigue and Discomfort in Stereoscopic Video” by Birna
Olafsdottir
2009
Master Thesis in Computer Vision and Graphics:
“Facial Motion Capture with Sparse 2D-to-3D Active
Appearance Models” by
Esbe Pleng
2008
Master Thesis in Computer Vision and Graphics:
“A
Comparison of 2D-3D Pose Estimation
Methods” by Thomas
Petersen
Selected
Bachelor
Theses and Group projects:
2010 Forced to
Fuse, Med5 project
2010
Perspective: Applying Engagement
& Immersive Technologies To Interactive Systems
2009
Physicacia: A puzzle game with scanned
real-life content
2009 Smile
Reactor: Reactive Movie Playback
2008 Using a
Mass Aggregate Engine with
Motion Capture for Facial Animation
2008 Sparse
Optical Flow for 3D Objects
by Jan Sommer and Ricardo Arango
2007 3D Hand-Held Laser
Scanner for Surface
Reconstruction by Uni Dahl and Christian Gleerup
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